// dllmain.cpp : Defines the entry point for the DLL application.
#if defined(__clang__) && !defined(CINTERFACE)
#define CINTERFACE
#endif
#include "windows.h"

BOOL APIENTRY DllMain( HMODULE /*hModule*/,
                       DWORD  ul_reason_for_call,
                       LPVOID /*lpReserved*/
                     )
{
  switch (ul_reason_for_call)
  {
  case DLL_PROCESS_ATTACH:
  case DLL_THREAD_ATTACH:
  case DLL_THREAD_DETACH:
  case DLL_PROCESS_DETACH:
    break;
  }
  return TRUE;
}
